***This course fulfills the Washington State OSPI Science, Technology, Engineering and Math Clock hour Continuing Education Requirement
STEAM—the integration of music, visual arts, and drama into daily STEM instruction—is proven to enhance student achievement in STEM subjects. Creative, real-world problem-solving is what working scientists and mathematicians do. But how do busy STEM educators weave arts activities into a sometimes-inflexible STEM curriculum? This practical course can be used to engage students in K-8 classrooms. Using a conceptual mode with classroom examples and recommendations to use key aspects of STEAM teaching in action, including creating the correct teaching environment, integrating STEAM content, and supporting students as they develop STEAM-related skills. The teaching model includes problems-based learning, student choice, technology integration, and teacher facilitation. Each chapter incorporates elements of connected learning, drawing on students’ interests that teachers can capitalize on when using STEAM to address real-world problems and make STEAM a schoolwide success. This course is great for educators, instructional coaches, principals, and administrators.
Click Here to Buy An Educator’s Guide to STEAM Direct from the Publisher
Click Here to Buy From STEM to STEAM Direct from the Publisher
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